Optional Non-magic Talent: "Maneuver Master"

Submitted by Cody Martin (dice.mcrollin@live.com)

Optional Non-magic Talent: "Maneuver Master"

Character is extremely good at performing non-damaging actions during combat. All CAST rolls that involve tripping, disarming, or hindering foes during combat receive a "X" (X = +3 for T3, +2 for T2, +1 for T1). The bonus only applies if you forgo doing damage.

Optional Non-magic Talent: "Dodger"

​Submitted by Cody Martin (dice.mcrollin@live.com)

Optional Non-magic Talent: "Dodger"

Character is incredibly nimble and hard to hit. Attackers suffer a "X" (X = -3 for T3, -2 for T2, -1 for T1) modifier on all melee related CAST rolls while attempting to hit this character.